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Kuaishou: Kling 3.0 Motion Control

Kling 3.0 Motion Control pairs a character image with a motion reference clip. It gives creators a direct way to stage a performance and evaluate how that movement transfers to a different visual subject.
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kling-3.0-motion-control
AvailableKuaishouVideoAsync
Price
From $0.126
Modalities
Video

About Kling 3.0 Motion Control

Kling 3.0 Motion Control is Kuaishou's motion-transfer mode in the Kling 3.0 generation. It pairs a character image with a motion reference clip, so a performance you film or pick is re-staged on a different visual subject. Use it to direct gestures and choreography exactly, and to judge how a movement transfers. It outputs at 720p or 1080p.

Where it works well

  • Re-stages a real performance on an illustrated, stylized or photographic character from a single image.
  • Sits in the Kling 3.0 generation, which Kuaishou describes as stronger on consistency and element control.
  • Lets you iterate on the character image while holding the movement constant, which isolates what you are changing.
  • Offers a lower resolution for tests and 1080p for finals.

When to choose another model

  • It needs both a character image and a motion reference clip; it cannot invent movement from text alone.
  • If you only need a short prompt-driven shot, a text-to-video model is faster to set up than preparing a reference.

Getting started

  1. Create API key

    Create a key in Console, then use it with every model on the platform.

  2. Send your first request

    Copy the example for your language and run it against the endpoint.

    Motion controlTokenLab endpoint
    POST/v1/videos/generations
    curl -X POST "https://api.tokenlab.sh/v1/videos/generations" \
      -H "Authorization: Bearer sk-xxx" \
      -H "Content-Type: application/json" \
      -d '{
      "operation": "motion-control",
      "resolution": "720p",
      "model": "kling-3.0-motion-control",
      "prompt": "Cinematic sunrise over a calm lake with gentle camera motion.",
      "image_url": "https://example.com/subject.png",
      "video_url": "https://example.com/motion.mp4"
    }'

Parameters

Motion control

ParameterValues and limitsDefaultNotes
image_urlInputs: ≥ 1, ≤ 1Not providedNot provided
operationRequiredNot providedNot providedNot provided
promptNot providedNot providedNot provided
resolutionRequired720p, 1080pNot providedNot provided
video_urlInputs: ≥ 1, ≤ 1Not providedNot provided

TokenLab public contract maps a single image_url plus a single video_url into Kling Motion Control's input_urls/video_urls arrays.

Current public contract fixes character_orientation=image and background_source=input_video.

The official motion-control operation preserves the reference video soundtrack by default. This is original-audio retention, not native soundtrack generation; no new selector is added to the public subset.

Pricing

The Verified price applies to Verified, which costs less on most models. The Official price is the model maker's published price and applies to the more reliable Official route. Auto bills the route that completes the request.

Motion control · 720p

per second
Official price
$0.126
Verified price
—
Discount
—

Motion control · 1080p

per second
Official price
$0.168
Verified price
—
Discount
—

Usage & activity

Success rate is the share of requests that completed. Latency is how long a full response takes; P95 means 95% of requests finished within that time.

Usage & availability

Last 24 hours
Requests
Success rate
P95 latency
Total tokens
Model performance
Metrics appear once privacy and data volume thresholds are met.

Data is based on aggregate user requests, excluding status checks.

Use cases

  • Character performance

    Record an actor delivering a gesture-heavy line, then transfer that body language to an animated spokesperson.

  • Motion library reuse

    Keep one set of reference clips and apply them to many character images to build a consistent series.

  • Pitch tests

    Show a client how a proposed movement looks on their character before animation work starts.

Prompt examples

Use the reference clip of a person pointing and turning to camera, applied to this watercolor professor character.

Character image: a chrome astronaut. Motion: the reference jog-in-place clip. Keep the lunar surface background steady.

Transfer the sword swing from the reference video to this fantasy knight, with dusk lighting.

FAQ

What does Kling 3.0 Motion Control take as input?

A character image and a motion reference clip, plus an optional prompt for scene and style. The reference defines the movement; the image defines who performs it.

Which resolutions are available?

720p and 1080p, per the catalog. A common pattern is to test the character and reference pairing at 720p first, then render the version you keep at 1080p.

Should I use this or Kling 2.6 Motion Control?

Choose this one for new work in the 3.0 generation. The 2.6 version remains available if you have settled results on it and want to reproduce them.

Can it generate audio?

The catalog lists only the motion-control operation and gives no audio options for this model, so plan to add narration, music or sound effects separately in editing.

How much does Kling 3.0 Motion Control cost?

On TokenLab, Kling 3.0 Motion Control costs $0.126-$0.168 per second. The pricing table above shows the full breakdown. Rates depend on the billing unit, specification, and usage. Compare matching conditions in the model's detailed pricing; a single rate does not determine the total cost.

Which endpoint should Kling 3.0 Motion Control use?

Use https://api.tokenlab.sh/v1/videos/generations for Kling 3.0 Motion Control. The request example below shows the matching code shape.

Which operations does Kling 3.0 Motion Control support?

Kling 3.0 Motion Control supports Motion control. Select an operation above to see its endpoint and request example.

Compare Kling 3.0 Motion Control

Sources

Reviewed Oct 2, 2026

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